Change Log
Version 3.0.0 Alpha
-New 3D models with high res textures
-RC Octocopter added
-RC Trainer Plane reworked
-Sound added
-New physics added for both flying and collision detection.
-jBullet integrated
-New 3D models with high res textures
-RC Octocopter added
-RC Trainer Plane reworked
-Sound added
-New physics added for both flying and collision detection.
-jBullet integrated
Version 2.3.0
- RC Apache added.
- RC Apache crafting recipe added.
- RC Abrams added.
- RC Abrams crafting recipe added.
- Rockets added.
- Shells added.
- Texture issues fixed for RC entities.
- Item names changed.
- Crafting recipe changed.
- Version checker added.
- RC entities' weapon reload time increased.
- Thrust of the Trainer plane and F-102 decreases with increase in speed.
- RC Trainer plane and F-102 top speed reduced.
- Missiles and bombs are slightly more accurate.
- Missiles and bombs turn slightly slower.
- RC F-102 landing gear wont extend above 75% throttle.
- RC XD falling through the ground bug fixed.
- RC Car has a small chance of flipping during turns.
- RC Car wont flip backwards while jumping in reversing.
- RC Boat roll effect added due to waves.
- RC Boat has turn momentum while out of the water.
- RC Boat partical effect fix.
- RC Boat can bounce off water.
- Improved damage system for all RC entities.
- Weapons mode bug fixed.
- Weapon loading on Overlay bug fixed.
- Overlay will display Rotor RPM for the RC Helicopter and Apache.
- Stall warning on Overlay for RC trainer plane and F-102 added.
- Backwards view for chase cam removed.
- Net code changed.
- RC entities yaw jump bug fixed.
- Crash bug with multiple RC entities fixed.
- More minor bugs fixed.
- RC Apache added.
- RC Apache crafting recipe added.
- RC Abrams added.
- RC Abrams crafting recipe added.
- Rockets added.
- Shells added.
- Texture issues fixed for RC entities.
- Item names changed.
- Crafting recipe changed.
- Version checker added.
- RC entities' weapon reload time increased.
- Thrust of the Trainer plane and F-102 decreases with increase in speed.
- RC Trainer plane and F-102 top speed reduced.
- Missiles and bombs are slightly more accurate.
- Missiles and bombs turn slightly slower.
- RC F-102 landing gear wont extend above 75% throttle.
- RC XD falling through the ground bug fixed.
- RC Car has a small chance of flipping during turns.
- RC Car wont flip backwards while jumping in reversing.
- RC Boat roll effect added due to waves.
- RC Boat has turn momentum while out of the water.
- RC Boat partical effect fix.
- RC Boat can bounce off water.
- Improved damage system for all RC entities.
- Weapons mode bug fixed.
- Weapon loading on Overlay bug fixed.
- Overlay will display Rotor RPM for the RC Helicopter and Apache.
- Stall warning on Overlay for RC trainer plane and F-102 added.
- Backwards view for chase cam removed.
- Net code changed.
- RC entities yaw jump bug fixed.
- Crash bug with multiple RC entities fixed.
- More minor bugs fixed.
Version 2.2.0
- Rewritten source code.
- Multiplayer support added.
- RC XD added.
- RC XD crafting recipe added.
- Improved RC F-102's radar detection system.
- RC F-102's radar system field of view reduced.
- Visible name tag above RC entities.
- Chat visible in chase cam mode.
- New retrieve function added.
- Creative tab added.
- Missiles and bombs explose 2 blocks away from target.
- Heading display bug on the chase cam overlay fixed.
- Despawn timer of 30mins added.
- Rewritten source code.
- Multiplayer support added.
- RC XD added.
- RC XD crafting recipe added.
- Improved RC F-102's radar detection system.
- RC F-102's radar system field of view reduced.
- Visible name tag above RC entities.
- Chat visible in chase cam mode.
- New retrieve function added.
- Creative tab added.
- Missiles and bombs explose 2 blocks away from target.
- Heading display bug on the chase cam overlay fixed.
- Despawn timer of 30mins added.
Version 2.1.0
- RC F-102 jet added.
- RC F-102 crafting recipe added.
- Bombs added.
- New flight dynamic model added to this mod. Used by the RC trainer, heli and jet.
- Render classes for the RC trainer and heli rewritten.
- Throttle information added for the RC trainer, heli and jet.
- Bounce physics added to the RC car, heli and planes.
- The RC car will now have turn momentum while mid-air.
- The chase cam will now stay on the RC car when it flipped.
- Once the RC car has flipped, you can use the retrieve button to flip it upright.
- All RC entities will have smoother controls.
- Range limit has been removed.
- Missile and bombs are now fully ballistic and will not hit their target every time.
- Missile now have limited fuel and will self-destruct after a given time.
- Missile now have less explosion power.
- The blades on the RC heli will stop when they collide with something.
- The RC heli's tail can be damaged which will result in it spinning.
- The RC heli's RPM will reduce when making any pitch inputs.
- The chase cam's collision detection has been tweaked.
- RC entities will now have a smaller explosion radius when collided.
- Each RC entity will have a 4x4x4 cube in which you can't place another entity. E.g. like putting two RC sub on top of each other.
- Controls changed to W,S,A,D for acceleration/deceleration and yawing. "F" will cycle through the weapon modes while "R" will retrieve your RC entity.
- Height calculation has been fix. It should now show AMSL corret.
- RC F-102 jet added.
- RC F-102 crafting recipe added.
- Bombs added.
- New flight dynamic model added to this mod. Used by the RC trainer, heli and jet.
- Render classes for the RC trainer and heli rewritten.
- Throttle information added for the RC trainer, heli and jet.
- Bounce physics added to the RC car, heli and planes.
- The RC car will now have turn momentum while mid-air.
- The chase cam will now stay on the RC car when it flipped.
- Once the RC car has flipped, you can use the retrieve button to flip it upright.
- All RC entities will have smoother controls.
- Range limit has been removed.
- Missile and bombs are now fully ballistic and will not hit their target every time.
- Missile now have limited fuel and will self-destruct after a given time.
- Missile now have less explosion power.
- The blades on the RC heli will stop when they collide with something.
- The RC heli's tail can be damaged which will result in it spinning.
- The RC heli's RPM will reduce when making any pitch inputs.
- The chase cam's collision detection has been tweaked.
- RC entities will now have a smaller explosion radius when collided.
- Each RC entity will have a 4x4x4 cube in which you can't place another entity. E.g. like putting two RC sub on top of each other.
- Controls changed to W,S,A,D for acceleration/deceleration and yawing. "F" will cycle through the weapon modes while "R" will retrieve your RC entity.
- Height calculation has been fix. It should now show AMSL corret.
Version 2.0.0
- RC submarine added.
- RC submarine crafting recipe added.
- Missiles added.
- Weapons mode added.
- New overlay added (information / home arrow).
- RC car will now manually jump when pressing the "up arrow key".
- RC car will now climb stairs and half blocks without jumping.
- The inwater detection for all rc entities has been improved.
- RC heli will now have a particle effect on the ground.
- Particle effect for all rc entities reduced.
- The player will now face in the direction where the chase cam is facing to render the particle in the right orientation.
- RC plane's propeller should turn smoother for those with faster gpus.
- This mod now works with forge and should be compatible with playerAPI.
- A maximum range that your rc entity can go from you has been added.
- RC submarine added.
- RC submarine crafting recipe added.
- Missiles added.
- Weapons mode added.
- New overlay added (information / home arrow).
- RC car will now manually jump when pressing the "up arrow key".
- RC car will now climb stairs and half blocks without jumping.
- The inwater detection for all rc entities has been improved.
- RC heli will now have a particle effect on the ground.
- Particle effect for all rc entities reduced.
- The player will now face in the direction where the chase cam is facing to render the particle in the right orientation.
- RC plane's propeller should turn smoother for those with faster gpus.
- This mod now works with forge and should be compatible with playerAPI.
- A maximum range that your rc entity can go from you has been added.
Version 1.4.2
- Misalignment bug when you exit and re-enter your world has been fixed.
- Chase cam's block detection has been greatly improved. You will no longer be able to have a block between the chase cam and your RC entity.
- RC car's wheels now have a friction limit. The car should drift slightly better at high speeds.
- RC Car now has a 5% change of flipping if the wheels' friction limit is reached.
- RC Car will no longer jump when rolled over.
- Retrieve function will now place RC entities at the player's position if no previous position was stored.
- Controls reset function after a key was pressed should work better now.
- Misalignment bug when you exit and re-enter your world has been fixed.
- Chase cam's block detection has been greatly improved. You will no longer be able to have a block between the chase cam and your RC entity.
- RC car's wheels now have a friction limit. The car should drift slightly better at high speeds.
- RC Car now has a 5% change of flipping if the wheels' friction limit is reached.
- RC Car will no longer jump when rolled over.
- Retrieve function will now place RC entities at the player's position if no previous position was stored.
- Controls reset function after a key was pressed should work better now.
Version 1.4.1
- Keyboard controls code re-written. Hopefully it will solve the issues that some had.
- RC boat's drag has been fixed.
- Float physics for the RC boat slightly changed.
- When you turn on the RC boat it will now say "Rc Boat: On".
- The retrieve function will now retrieve multiple RC entities at once.
- Collision box for each RC entity has been adjusted. RC car and boat should now go through a 1x1x1 open space.
- Wheel animation for the RC car and plane adjusted.
- Minor cam lock and chase cam bugs fixed.
- The chase cam can now detect when it might go into a block and will try and prevent it.
- Keyboard controls code re-written. Hopefully it will solve the issues that some had.
- RC boat's drag has been fixed.
- Float physics for the RC boat slightly changed.
- When you turn on the RC boat it will now say "Rc Boat: On".
- The retrieve function will now retrieve multiple RC entities at once.
- Collision box for each RC entity has been adjusted. RC car and boat should now go through a 1x1x1 open space.
- Wheel animation for the RC car and plane adjusted.
- Minor cam lock and chase cam bugs fixed.
- The chase cam can now detect when it might go into a block and will try and prevent it.
Version 1.4.0
- RC Boat added.
- RC Boat crafting recipe added.
- New RC Plane model added.
- RC Plane is now fully animated.
- Yaw induced roll re-added to the RC Plane.
- The RC Car will now drop four wheels when crashed.
- All RC entities will now render smoother during a turn.
- Chase cam detection recoded. Should work for those who had trouble before and clients shouldn't crash.
- Heading calculation bugs fixed.
- The RC Plane/Heli/Car will now stop working when in contact with water.
- RC entities will now have massive drag when in the water.
- Time calculations have been removed. It should help those with slower CPUs.
- RC Boat added.
- RC Boat crafting recipe added.
- New RC Plane model added.
- RC Plane is now fully animated.
- Yaw induced roll re-added to the RC Plane.
- The RC Car will now drop four wheels when crashed.
- All RC entities will now render smoother during a turn.
- Chase cam detection recoded. Should work for those who had trouble before and clients shouldn't crash.
- Heading calculation bugs fixed.
- The RC Plane/Heli/Car will now stop working when in contact with water.
- RC entities will now have massive drag when in the water.
- Time calculations have been removed. It should help those with slower CPUs.
Version 1.3.0
-New Rc Car added.
-A new 4 Channel remote control added.
-The Rc Plane now has new flight dynamics and ground handling physics.
-Particle effect added for the Rc plane.
-Now you need to activate the Rc car/heli/plane to be able to use them.
-Reddust will appear above the Rc car/heli/plane when activated. Text will also show in the chat bar.
-You can now spawn in multiple entities and control the one of your choice.
-Control input re-written from scratch. You can now control multiple entities.
-The cam lock feature has been greatly improved. The cam will now lock onto the entity you activated first.
-The cam chase feature has also been greatly improved. It will now yaw and pitch with the Rc heli/plane.
-Crafting Recipes have been changed.
-You can use 1 diamond to craft 10 frequency crystals.
-Rc heli/car skin templates added.
-You can now only control an Rc heli/plane/car if you are holding the right remote control. The cam lock/ cam chase will also only work if you are holding the right remote control.
-Minor bug fixes.
-New Rc Car added.
-A new 4 Channel remote control added.
-The Rc Plane now has new flight dynamics and ground handling physics.
-Particle effect added for the Rc plane.
-Now you need to activate the Rc car/heli/plane to be able to use them.
-Reddust will appear above the Rc car/heli/plane when activated. Text will also show in the chat bar.
-You can now spawn in multiple entities and control the one of your choice.
-Control input re-written from scratch. You can now control multiple entities.
-The cam lock feature has been greatly improved. The cam will now lock onto the entity you activated first.
-The cam chase feature has also been greatly improved. It will now yaw and pitch with the Rc heli/plane.
-Crafting Recipes have been changed.
-You can use 1 diamond to craft 10 frequency crystals.
-Rc heli/car skin templates added.
-You can now only control an Rc heli/plane/car if you are holding the right remote control. The cam lock/ cam chase will also only work if you are holding the right remote control.
-Minor bug fixes.
Version 1.2.1
-A couple of texture issues on the rc heli have been fixed.
-When spawning the rc heli, it will no longer rotate like crazy.
-The rc heli's icon has been changed.
-The crafting recipe for the rc heli has been changed.
-When you spawn in a heli the blades will no longer rotate.
-Some minor issues with the cam lock feature have been fixed.
-The issue with custom skin while using the chase cam feature has been fixed.
-The sleeping bug after using the chase cam feature has been fixed.
-Some code has been added to the rc plane to make it easier to get out of a dive and climbing is now more realistic.
-This mod will no longer make minecraft crash if you are using the Aether mod as well.
-Text has now been added to make it easier to keep track of what is happening.
-A couple of texture issues on the rc heli have been fixed.
-When spawning the rc heli, it will no longer rotate like crazy.
-The rc heli's icon has been changed.
-The crafting recipe for the rc heli has been changed.
-When you spawn in a heli the blades will no longer rotate.
-Some minor issues with the cam lock feature have been fixed.
-The issue with custom skin while using the chase cam feature has been fixed.
-The sleeping bug after using the chase cam feature has been fixed.
-Some code has been added to the rc plane to make it easier to get out of a dive and climbing is now more realistic.
-This mod will no longer make minecraft crash if you are using the Aether mod as well.
-Text has now been added to make it easier to keep track of what is happening.
Version 1.2.0
-Rc heli with new flight dynamics has been added.
-Crafting recipe for the rc heli added. -New chase cam has been added.
-Roll limit on the rc plane has been removed. It can now roll through 360 degrees.
-One hit will now de-spawn your heli or plane.
-Time function is now fixed which resulted in the client freezing.
-The modified base files for the cam lock feature are no longer needed and should prevent any compatibility issues.
-Rc heli with new flight dynamics has been added.
-Crafting recipe for the rc heli added. -New chase cam has been added.
-Roll limit on the rc plane has been removed. It can now roll through 360 degrees.
-One hit will now de-spawn your heli or plane.
-Time function is now fixed which resulted in the client freezing.
-The modified base files for the cam lock feature are no longer needed and should prevent any compatibility issues.
Version 1.1.6
-Removed the RcPlaneCam.class file which resulted in the client crashing.
-The code of the cam lock feature has be slightly changed. Should work for those who had trouble before.
-The propeller on the model has been aligned.
-Propeller is now animated. Will turn when you press "O" and also when the plane is above a certain speed.
-The one plane per world limit has been temporarily removed. Be aware that to spawn in more than one will cause problems.
-Removed the RcPlaneCam.class file which resulted in the client crashing.
-The code of the cam lock feature has be slightly changed. Should work for those who had trouble before.
-The propeller on the model has been aligned.
-Propeller is now animated. Will turn when you press "O" and also when the plane is above a certain speed.
-The one plane per world limit has been temporarily removed. Be aware that to spawn in more than one will cause problems.
Version 1.1.5
-Added a cam lock feature, the plane will always be in view once the controller has been activated and three hands will no longer be needed.
-The plane will spawn facing the direction you are facing.
-Model now has dihedral wings.
-Fixed the texture overlay problem on the model.
-There is now a skin template in the "extra" folder. You can now make your own skin. Just rename it to "RcPlaneSkin" and put it in the "RcPlaneMod" folder.
-When the plane crashes it will no longer drop iron and redstone.
-There's a 90% chance for dropping an electric motor and 80% chance for dropping a receiver.
-Crafting has been slightly chanced to make it less expensive.
-New remote control texture added. It now has a light to show when it's on or off.
-Added a cam lock feature, the plane will always be in view once the controller has been activated and three hands will no longer be needed.
-The plane will spawn facing the direction you are facing.
-Model now has dihedral wings.
-Fixed the texture overlay problem on the model.
-There is now a skin template in the "extra" folder. You can now make your own skin. Just rename it to "RcPlaneSkin" and put it in the "RcPlaneMod" folder.
-When the plane crashes it will no longer drop iron and redstone.
-There's a 90% chance for dropping an electric motor and 80% chance for dropping a receiver.
-Crafting has been slightly chanced to make it less expensive.
-New remote control texture added. It now has a light to show when it's on or off.
Version 1.1.0
-Added a feature where you now can retrieve the plane by just pressing "P".
-If you hit your plane it will not be destroyed. It will give you the rc plane item.
-Yaw will now result in a slow roll in the direction of yaw.
-Tweaked the yaw of the plane. Its now better on the ground and less effective in the air. (To force people to roll to turn).
-Fixed the annoying bug where you can not have a plane in each of your worlds.
-Added a feature where you now can retrieve the plane by just pressing "P".
-If you hit your plane it will not be destroyed. It will give you the rc plane item.
-Yaw will now result in a slow roll in the direction of yaw.
-Tweaked the yaw of the plane. Its now better on the ground and less effective in the air. (To force people to roll to turn).
-Fixed the annoying bug where you can not have a plane in each of your worlds.
Version 1.0.0
- Initial release.
- Initial release.
This page is last updated on 30 June 2014